#ifndef TESTGAME_H
#define TESTGAME_H

#include "rpggame.h"
#include "rpgspritepal.h"
#include "rpgplayablesprite.h"
#include "rpgbackground.h"

class TestGame : public RpgGame
{
public:
    TestGame();
    ~TestGame();
    void init();
    void run();

private:
    RpgSpritePal *spritePalette;
    RpgPlayableSprite *knightSprite;
    RpgBackground *bg;

    void checkScroll();
};

#endif // TESTGAME_H
